A short range PVP match in progress.
A long range PVP match in progress.
Player Versus Player, or PVP in short, is a multiplayer mode in Contract Killer: Sniper.
Main Objective
The goal in this game mode is to infiltrate the enemy player's base and steal their diamonds that are locked up in a safe. However, the attacking player must kill all hostiles including the defending player's base commander before time runs out or the attacking player gets shot dead.
Difficulty
The difficulty of the base depends on how high a player's level is, and how good his weapons are. As the player selects his match, the opponent's power is shown in colors. These colors signify different things:
Green: This base's power is lower than your weapon's power; chances of winning are 100%.
White: This base's power is similar to your weapon's power; chances of winning are about 75%.
Yellow: This base's power is slightly higher than your weapon's power; chances of winning are about 50%.
Orange: This base's power is pretty high; chances of winning are about 30%.
Red: Don't even try attacking this base. You will either get killed by the base's defenses or run out of time attempting to attack the base.
Bragging
Bragging is a mechanic introduced in version 2.0.0 of Contract Killer: Sniper. It allows the player to write a custom message to the defeated player. If the player chooses not to write a custom message, it will be set as the default message. As one can write a custom message to send to the defeated player, some players have written rude messages which contain expletives, most of which are hackers.
- Changelog
When first introduced, the default message was "Thanks for the diamonds, sucker!". This was later changed to "Better luck next time, sucker!" for unknown reasons.
- Common custom messages
- "."
- "Thank u"
- "Thanks for the diamonds"
- "Thanks"
- Sentences riddled with expletives
Gallery
Note: These are gauged from an SR-308 Rapier with a power of 2416.




